precisiontama.blogg.se

Re2 remake fixed camera
Re2 remake fixed camera






re2 remake fixed camera

I don't want Re2Remake to be like RE1Remake. We may like Remake because of its nostalgia and the incredible atmosphere it has (I do, at least, and don't get me wrong, I love Remake, but to me, it's far from a perfect game.), but Remake's control was, by far, its most critical flaw, and it really shows how much Resident Evil needed to evolve after that. The character run slow, turn slow, shoot slow, move slow so much that it's almost cumbersome), much more than the original RE1 and I really don't want RE2Remake to be slow like that. Remake is a VERY slow game (I'm not talking about the pace or atmosphere. So I think it needs a rework to make it more challenging, more engaging. I think the over the shoulder camera could work quite well with the RE2 Remake, if we get faster and more aggressive zombies, specially because, in its normal form, RE2 is one of the easiest games on the franchise. Also, takes much of the skill of trying to figure out a boss's weak point, for example.

re2 remake fixed camera

Using auto-aim and shooting at things you aren't seeing because the camera isn't showing you in these days is pointless. In all honesty? Fixed camera angles don't work that well anymore.








Re2 remake fixed camera